We have discussed the Three Kingdoms theme in depth and the
various Objects and Items in it. Now, we explore the Rain Forest theme and the
unique Objects and Items it offers. Games made in the Rain Forest theme offer a
true Rain Forest feel and experience for the players.
3DHive Builder
Playware's powerful 3DHive Builder allows teachers and students to create virtual worlds and various other kinds of multi-player learning games and environments. We are continuously putting up new tutorials and videos here detailing the various aspects of 3DHive.
Wednesday, April 4, 2012
Tuesday, March 27, 2012
Non Customizable Avatars in the Editor
The Esoteric Editor features a vast variety of Non
customizable Avatars that can make Games more fun and fulfil the needs of many
other game plots. Imagine a Game featuring a Husky or a Lion and requires the
use of such Non-human Characters for the Game plot.
Tuesday, March 20, 2012
Three Kingdoms Theme (Buildings)
We have already seen the various custom Avatars,
Items and Weapons in the Three Kingdoms theme, and now we discuss the building
blocks of the 3D World, the Buildings. Buildings play an important role in
differentiating a 3D World from another when it comes to user experience.
Thursday, March 15, 2012
Three Kingdoms Theme (Weapons)
There are many kinds of Weapons in the Three
Kingdoms theme. We have already discussed the various Items and Avatars that
are there, now we see some of the Weapons that can be used to equip the Avatars.
Tuesday, March 13, 2012
Three Kingdoms Theme (Items)
Three Kingdoms theme has a collection of Items
that can help anyone building a Game to customize it as they see fit and
according to the theme. Some of the various Items in the Three Kingdoms theme include:
Treasure Chests, Copper, Silver and Gold Ingots, Bamboo and other Scrolls with
Chinese scripture, and different Manuals.
Friday, March 9, 2012
New MCQ Engine in the Editor
Multiple Choice Questions is one type of the
Mini-games available in the Esoteric Editor. Though, it is the most favoured
choice for testing Game play knowledge by the Game creator, our MCQ engine has
evolved and now offers more customizations than ever.
Monday, March 5, 2012
Three Kingdoms Theme (Avatars)
One of the most popular themes in the Esoteric
Editor is the Three Kingdoms theme. Each theme is unique in terms of art assets
that are associated with it. Moreover, the Esoteric Editor offers unique and
distinctive Objects, both Consumable and Inventory ones, for each of the themes
in the Editor.
Thursday, March 1, 2012
New Mini-games Interface revealed
In my earlier blog, I discussed how we can
customize the Mini-games to better suit the game designer needs. The customizations
mentioned writing winning and losing messages and initiating 2-way dialog. Now,
we have unveiled a completely re-vamped Mini-games interface in the Editor.
Friday, February 24, 2012
Episodic Games in Esoteric
When we think of the word “Episode”, television is the
natural thought from the word. Though, episodes have been around on the
television for a quite a long time now, ever since the early television days,
the concept can be applied to Games today as well. Episodic games would
typically offer anywhere from half-hour to an hour of game play per game
episode.
Tuesday, February 21, 2012
Customizing Mini-games in the Esoteric Editor
Imagine exploring a 3D World with your own
creative game play and various different NPCs to interact with. As you approach
a NPC in your World, you are prompted for a question or a quiz that you can
set-up to discover the learning objectives of the Game. Yes, that is what is
possible with the Esoteric Editor, a game within a game or simply what we refer
to as Mini-games.
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